by zenstory-ai · Claude Skill · ★ 793
NovelToGame Turn a novel in any language into a source-grounded, fully playable game. NovelToGame is an open-source Agent Skills toolkit for Claude Code, Codex, and Kimi Code. It turns novel adaptation into a staged workflow: source analysis, concept selection, world and art direction, implementation, and runtime QA. Bring a novel in any language and choose the target runtime. Generated artifacts follow the requested language; build and QA stay on the chosen platform instead of silently falling back to an easier substitute.
| Stars | 793 |
| Forks | 110 |
| Language | Markdown |
| Category | Claude Skill |
| License | MIT |
| Quality Score | 70.349034025058/100 |
| Open Issues | 1 |
| Last Updated | 2026-09-21 |
| Created | 2026-07-18 |
| Platforms | browser, claude-code, codex |
| Est. Tokens | ~18k |
These tools work well together with novel-to-game for enhanced workflows:
Explore other popular claude skill tools:
novel-to-game is Agent skills for source-grounded novel-to-game adaptation (小说改编游戏 / story to game): cited design docs, target-runtime builds, evidence-based QA. Three playable browser examples. For Claude Code, Codex. It is categorized as a Claude Skill with 793 GitHub stars.
novel-to-game is primarily written in Markdown. It covers topics such as agent-skills, ai-agents, ai-game-development.
You can find installation instructions and usage details in the novel-to-game GitHub repository at github.com/zenstory-ai/novel-to-game. The project has 793 stars and 110 forks, indicating an active community.
novel-to-game is released under the MIT license, making it free to use and modify according to the license terms.