claude-sbox

by gavogavogavo · Claude Skill · ★ 46

About claude-sbox

claude-sbox A Claude Code skill that teaches Claude to write idiomatic s&box code — C# components, Razor UI, physics, and networking — without falling back on Unity patterns. s&box is Facepunch's Source 2 game engine with a C# scripting layer. Its API, lifecycle, and networking model are nothing like Unity's, which means stock Claude hallucinates constantly: , in the Unity sense, , , — all wrong in s&box. This skill loads when you're writing s&box code and redirects Claude to the correct APIs, verified against the engine's exported schema.

claude-codeclaude-skillgame-developmentsboxsource2

Quick Facts

Stars46
Forks5
LanguageJavaScript
CategoryClaude Skill
LicenseMIT
Quality Score64.8001912025624/100
Open Issues1
Last Updated2026-06-23
Created2026-04-14
Platformsclaude-code, node
Est. Tokens~8k

Compatible Skills

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Frequently Asked Questions

What is claude-sbox?

claude-sbox is Claude Code skill for s&box game development. Schema-verified API reference, 10 runnable examples, zero Unity hallucinations. It is categorized as a Claude Skill with 46 GitHub stars.

What programming language is claude-sbox written in?

claude-sbox is primarily written in JavaScript. It covers topics such as claude-code, claude-skill, game-development.

How do I install or use claude-sbox?

You can find installation instructions and usage details in the claude-sbox GitHub repository at github.com/gavogavogavo/claude-sbox. The project has 46 stars and 5 forks, indicating an active community.

What license does claude-sbox use?

claude-sbox is released under the MIT license, making it free to use and modify according to the license terms.

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