Unreal-MCP

by aadeshrao123 · MCP Server · ★ 39

About Unreal-MCP

UnrealMCP — AI Bridge for Unreal Engine 5 Enjoying this? This is the free, open-source community edition. If you want the fully maintained build — 385+ commands, Niagara, PCG, StateTree, Insights profiling, regular updates for UE 5.7 and 5.8 — check out the Pro version (CodeFizz Editor Agent) at codefizz.dev. Control Unreal Engine 5 editor from AI coding assistants (Claude Code, Cursor, Windsurf, etc.). Create materials, blueprints, Niagara VFX, StateTrees, spawn actors, manage data tables, profile performance, and more — 280 commands across 13 categories, all without leaving your terminal.

ai-agentai-toolsblueprintsclaudeclaude-codecppcursoreditor-toolsgamedevllm

Quick Facts

Stars39
Forks8
LanguageC++
CategoryMCP Server
LicenseMPL-2.0
Quality Score71.4893625489717/100
Last Updated2026-08-06
Created2026-02-18
Platformsclaude-code, cli, mcp
Est. Tokens~26k

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Frequently Asked Questions

What is Unreal-MCP?

Unreal-MCP is AI bridge for Unreal Engine 5. Control the editor from Claude Code, Cursor, Windsurf, and any MCP client. Community edition of CodeFizz Editor Agent, which has 900+ commands across 28 categories on UE. It is categorized as a MCP Server with 39 GitHub stars.

What programming language is Unreal-MCP written in?

Unreal-MCP is primarily written in C++. It covers topics such as ai-agent, ai-tools, blueprints.

How do I install or use Unreal-MCP?

You can find installation instructions and usage details in the Unreal-MCP GitHub repository at github.com/aadeshrao123/Unreal-MCP. The project has 39 stars and 8 forks, indicating an active community.

What license does Unreal-MCP use?

Unreal-MCP is released under the MPL-2.0 license, making it free to use and modify according to the license terms.

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