by IvanMurzak · MCP Server · ★ 43
AI-powered 3D modeling tools for Unity ProBuilder. Enables AI assistants to create and manipulate editable meshes through natural language commands. Create primitive shapes, extrude faces, bevel edges, apply materials, merge objects, and perform advanced mesh operations like bridging and subdivision.
| Stars | 43 |
| Forks | 6 |
| Language | C# |
| Category | MCP Server |
| License | Apache-2.0 |
| Quality Score | 38.3/100 |
| Last Updated | 2026-05-21 |
| Created | 2025-12-09 |
| Platforms | dotnet, mcp |
| Est. Tokens | ~2300k |
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Unity-AI-ProBuilder is AI-powered 3D modeling tools for Unity ProBuilder. Enables AI assistants to create and manipulate editable meshes through natural language commands. Create primitive shapes, extrude faces, bevel edges. It is categorized as a MCP Server with 43 GitHub stars.
Unity-AI-ProBuilder is primarily written in C#. It covers topics such as 3d, ai, gamedev.
You can find installation instructions and usage details in the Unity-AI-ProBuilder GitHub repository at github.com/IvanMurzak/Unity-AI-ProBuilder. The project has 43 stars and 6 forks, indicating an active community.
Unity-AI-ProBuilder is released under the Apache-2.0 license, making it free to use and modify according to the license terms.