Unity-AI-ProBuilder

by IvanMurzak · MCP Server · ★ 43

About Unity-AI-ProBuilder

AI-powered 3D modeling tools for Unity ProBuilder. Enables AI assistants to create and manipulate editable meshes through natural language commands. Create primitive shapes, extrude faces, bevel edges, apply materials, merge objects, and perform advanced mesh operations like bridging and subdivision.

3daigamedevmcpmodel-context-protocolunity

Quick Facts

Stars43
Forks6
LanguageC#
CategoryMCP Server
LicenseApache-2.0
Quality Score38.3/100
Last Updated2026-05-21
Created2025-12-09
Platformsdotnet, mcp
Est. Tokens~2300k

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Frequently Asked Questions

What is Unity-AI-ProBuilder?

Unity-AI-ProBuilder is AI-powered 3D modeling tools for Unity ProBuilder. Enables AI assistants to create and manipulate editable meshes through natural language commands. Create primitive shapes, extrude faces, bevel edges. It is categorized as a MCP Server with 43 GitHub stars.

What programming language is Unity-AI-ProBuilder written in?

Unity-AI-ProBuilder is primarily written in C#. It covers topics such as 3d, ai, gamedev.

How do I install or use Unity-AI-ProBuilder?

You can find installation instructions and usage details in the Unity-AI-ProBuilder GitHub repository at github.com/IvanMurzak/Unity-AI-ProBuilder. The project has 43 stars and 6 forks, indicating an active community.

What license does Unity-AI-ProBuilder use?

Unity-AI-ProBuilder is released under the Apache-2.0 license, making it free to use and modify according to the license terms.

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