by EpicGames · AI Tool · ★ 292
Unreal Engine Skills for Claude Code Control Unreal Editor directly from Claude Code via MCP. Hundreds of tools exposed via Unreal's ToolsetRegistry across 30+ toolsets: actors, blueprints, materials, Niagara, Control Rigs, Sequencer, State Trees, widgets, Gameplay Ability System, automation testing, and more. Contents Skills () - instructions and workflows for driving the Unreal Editor via MCP. Hooks SessionStart () - injects a short note identifying the repo as an Unreal Engine project so Claude defaults to UE conventions (C++/, Slate, UHT) and prefers the skill. Runs on , , and .
| Stars | 292 |
| Forks | 40 |
| Language | Shell |
| Category | AI Tool |
| License | MIT |
| Quality Score | 21.75/100 |
| Open Issues | 3 |
| Last Updated | 2026-09-17 |
| Created | 2026-06-08 |
| Platforms | claude-code, cli |
| Est. Tokens | ~4k |
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unreal-engine-skills-for-claude-code-plugin is an open-source ai tool by EpicGames with 292 GitHub stars.
unreal-engine-skills-for-claude-code-plugin is primarily written in Shell.
You can find installation instructions and usage details in the unreal-engine-skills-for-claude-code-plugin GitHub repository at github.com/EpicGames/unreal-engine-skills-for-claude-code-plugin. The project has 292 stars and 40 forks, indicating an active community.
unreal-engine-skills-for-claude-code-plugin is released under the MIT license, making it free to use and modify according to the license terms.